![]() ![]() You can stay on the level and eventually spawn some more mobs to fight. A pain at times if you are trying to escape from something into a "safe" zone that you've been to already, but also a good thing if you don't want to go up/down a level/back to town yet. New monsters will spawn in areas you've been to after a certain period of time. Don't think you've ever cleared a part of a dungeon level. Use "pillars" in some rooms you will find to the same effect too. If you were to go from the corridor into the corner itself, you would be in a straight line to whatever is there and thus vulnerable to distance attacks from any and all monsters in range. This way you only are affected by distance attacks from the mob around the corner from you. In a corridor with a corner, come up to the corner or backup so you go around the corner. You can use LOS to your benefit however. You don't want to die from something shooting at you from off-screen do you? Don't go in a straight line equal with the exit, go above or below till you get to the exit. So be careful when you cross a large room to get to an exit. Mobs with distance attacks can attack you if you are in range and within their Line of Sight (even if you can't currently see them). Line of sight is your friend and your enemy at times. Some other helpful commands are ? for the help menu, = for the options menu again, ~ for the knowledge menu to give you info on things you've seen in the dungeons so far (the letter x will let you "recall" info on items you see in dungeon as well), and Shift-C to get a "character sheet"įeel free to post questions and advice here. I personally printed out a list of the commands (you can find them in the help menus) when I first played the game just because there are so many and its nice to have them at hand when you need them. I've just noticed that the latest versions of Angband make this a bit easier for the newbie-just hit the Enter button and you get a menu of various commands you can use. I can give you advice on what to do/get at the town level, but once you get in the dungeon you are faced with a multitude of commands you can use to move/attack/interact with the dungeon etc. You get a slow dose of spells while still having strong combat strength. If you want to experiment with spells I would go with either a Paladin-(Fighter/Priest), or a Ranger (Fighter-Mage). Warriors are pretty boring really, no spells available to them, but can use every weapon and armor practically which will be a big help for a newbie. It will take you more experience to go up a level with them, but they give you good stats across the board when you start off so should give you a better chance of survivability. Dunadan are taken from Tolkien's Middle Earth and are just more experienced humans basically. I can suggest a starting class/race too-Dunadan Warrior. ![]() I recommend you turn this option off though once you get comfortable with the game. And it can be frustrating to have to restart your character a few times before you can get one that can survive a bit. This usually gets a big gasp of "NOoooo" from experienced Angband players, and I don't use it myself, but its a fact of life-new players in Angband die a lot. If you'd like you can set the cheat death option. One that you might want to set right away is in the cheat options menu. You can get a help page of the various options by hitting the ? key once you are into a one of the birth options menu. You can also change the size of the screen by going to the Windows Menu, Font Submenu, and click on the term-0 window.īefore you create your first character you should go through and set some of the birth options (the = key to bring up the menu). There are some changes you can make to the graphics through the options menu, graphics sub menu, but I suggest newcomers put it on "None" This gives you bare-bones graphics, but also gives you letters that represent monsters which will make more sense to you than the various graphic icons of monsters used in the other graphic packages. I suggest newcomers start with the basic Angband game which you can find here:Īngband at - download () select the beta version at the top, windows graphical version. There's a ton of Angband variants out there that make the game more challenging and interesting. I thought I might start a thread here to allow some of The Dungeon players who took a look at Angband after it was mentioned to get some help and advice with it. It's bascially a random dungeon generator that gives you a different game each time you play it. It's a DOS/ASCII graphics kinda game, so don't expect beauty when you play it, but don't let it put you off either. Angband for us oldtimers is one of the best "dungeon-crawl" type games out there. Over in the werewolf forum in Abe's great and recently completed The Dungeon game, Abe mentioned some of his influences on the game he created and mentioned Angband. ![]()
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